Kongfu Warrior



"Kongfu warriors, or karato masters, are bad guys with karate/kung fu skills. Kinda looks like Ryu from the Street Fighter series of course. Now he would kick my ass and go for some raging action when he removes his gi top, changes his body into red, fasten up his speed, and even launch hadokens at a much faster rate. This would be a nightmare for me."

--Su Ji-Hoon, Kongfu

The Kongfu Warrior (alternatively referred as Karato Master) is an enemy in the games Commando 2, Commando Assault, and Commando 3; also appearing as a boss in some cases.

The Kongfu Warrior appears as a boss in Missions 2, 6, and 10, but also appears as a normal enemy in Missions 4, 8, and 12. The Kongfu Warrior is a man with strong muscles, a white judogi, and short black hair. He shows some resemblance to Ryu from the Street Fighter series. When he loses 1/2 of his health, he removes his shirt and his body becomes red. On this "raging" mode, his moves are much quicker, and he is able to launch Hadokens at a much faster rate.

In his normal form, the Kongfu Warrior's abilities consist of an Tatsumaki Senpukyaku, shooting a purple ki blast via his Hadoken, and a Shoryuken. In his red bodied form, his powers improve drastically. He is able to jump and come down quickly and do his Tatsumaki Senpukyaku, which is far faster and deadlier. He can also make a Shoryuken, but this time, many ki blasts come along with the attack, making it far more dangerous than his previous technique. His normal ki attack also improves. This time he shoots three blasts.

Upon defeat, he turns back into his tan skinned form and commits seppeku.

In When the Cold Breeze Blows Away, this warrior is sided with the Coalition of the Red Star, his "raging" mode renders him immune to bullet-based weapons, and he can also launch blue fireballs that relentlessly pursue his target like a makeshift tracer missile.

He also appeared in during the Asian Conflict that he will be the master of the New Empire of the Rising Sun